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Links
to workshop related papers
Mestre, J.P. "Cognitive
aspects of learning and teaching science." In
S.J. Fitzsimmons & L.C. Kerpelman (Eds.), Teacher
Enhancement for Elementary and Secondary Science and
Mathematics: Status, Issues and Problems (pp. 3-1 -
3-53). Washington, D.C.: National Science
Foundation (NSF 94-80).
Johnson, A. "The
Computer Display as a Support of Collaborative
Development of Scientific Models of Magnetism,"
presented at the CSCL '99 - Computer Support for
Collaborative Learning, Palo Alto, CA.(1999)
"Collaborative
Group Techniques," UMass Physics Education Research
Group(1999)
McDermott, L.C. "How
we teach and how students learn--A mismatch?".
American Journal of Physics, 61, 295-298 (1993).
Ted Schultz. "Science
Education Through the Eyes of a Physicist". National
Academy of Sciences (2001)
Edward F. Redish and Richard N. Steinberg, "Teaching
Physics: Figuring Out What Works," Physics Today,
Vol. 52 (January 1999), pp. 24-30.
Edward F. Redish, "Millikan
Award Lecture (1998): Building a Science of Teaching
Physics," Am. J. Phys. 67 (7) 562-573 (1999).
E. F. Redish, "Are
Computers Appropriate for Teaching Physics," Comp.
Phys. 7, 613 (Nov/Dec 1993).
Millar, S.B. (2001). "How
Do You Measure Success? Lessons on Assessment and
Evaluation from the LEAD Center." Syllabus Vol. 14
No. 7, 11-13. The article includes a full page "case"
from LT2 - featuring Curt Hieggelke's courses at Joliet
Junior College.
Skills
For a New Century: A Blueprint for Lifelong Learning,
outlines the leadership group's vision, recommendations
and initial commitments to help American businesses
findmore skilled workers and to help all adult Americans
acquire the skillsthey need to succeed in a changing
economy.
STANDARDS
FOR THE Ph.D. DEGREE IN THE MOLECULAR BIOSCIENCES,
Recommendations of the Committee on Education of The
International Union of Biochemistry and Molecular Biology
(Oct. 1999)
Head
of the Class: How teachers learn technology best
(Electronic School, January 2001) Professional
development programs should focus not on software tools
like spreadsheets and word-processors, but on teaching
and learning strategies that make a difference in daily
practice and that translate into stronger student
performance.
Workshop
Links
Illinois
Skill Standards. A project funded by the Illinois
State Board of Education. Supported by partner agencies
and administered by the Department of Workforce
Education and Development SIUC
National Skill
Standards Board The mission of the National Skill
Standards Board is to encourage the creation and adoption
of a national system of skill standards which will
enhance the ability of the United States to compete
effectively in a global economy. These voluntary skill
standards will be developed by industry in full
partnership with education, labor and community
stakeholders, and will be flexible, portable and
continuously updated and improved.
Washington State
Skill Standards. This site is designed to provide
information about Washington's Skill Standards projects,
link industry partners with schools and colleges, inform
individuals about Skill Standards, and link Washington
with national efforts
The Learning
Through Technology (LT2) web site was
constructed as a resource for Science, Mathematics,
Engineering and Technology (SMET) instructors. The site
features information designed to provide knowledge on
technologies in use, and how this technology can impact
and enhance student learning. We focused on technologies
with a preference for those that were student-centered,
and where the use of this technology had a clear and
measurable effect on learning. Joliet Junior College is
one of the featured case studies.
Prentice Hall,
part of the Pearson Education family of companies,
provides for the participants in this workshop the
Ranking Task Exercises in Physics (T. O'Kuma, D.
Maloney, & C. Hieggelke); Interactive
Journey Through Physics (Cindy Schwarz
& Bob Beichner); and Interactive
Physics II Player Workbook- Mac &
Windows (Cindy Schwarz).
Addison-Wesley, part
of the Pearson Education family of companies, is the
provider of ActivPhysics 1 and ActivPhysics
2 CD-ROM/Workbook by Alan Van Heuvelen for this
workshop.
ActivPhysics is a
comprehensive multimedia tool for use in introductory
physics courses that emphasizes problem solving. Each
unit of ActivPhysics includes: qualitative concept
development activities, problems that emphasize the
multiple representation of processes, multipart synthesis
problems, and estimation video problems involving videos
of real phenomena.
Physics
Academic Software (PAS) publishes education software
for the physics teaching community in cooperation with
the American Institute of
Physics (AIP), the American
Physical Society (APS), and the American
Association of Physics Teachers (AAPT). They have
software including the PER connected Freebody,
Graphs & Tracks, Electric Field Hockey,
and EM Field software that will be featured in
this workshop.
American Association of
Physics Teachers (AAPT) also offers outstanding
physics resources and materials plus the PAS software
listed above. It also is the source for the Mac software
Fieldplots 1.2 which enables users to display the
electric field graphically by plotting field lines and
equipotentials to investigate the force on a test charge
by observing its motion in the field.
Interactive
Physics from the MSC.Working
Knowledge division of MSC.Software
Corporation which is a leading provider of mechanical
computer-aided engineering (MCAE) software. It can model,
simulate and explore a wide variety of physical phenomena
in Newtonian mechanics. It permitts modification of
friction, elasticity, and gravity, and control many other
physical characteristics of an object such as initial
linear and rotational velocity. There are other IP
simulations available from other
colleges and universities.
Vernier Software
& Technology which provides low cost software and
lab technology such as computer interfaces is celebrating
their 20th anniversary in 2001. They support the
workshops by the optional daily post-workshop discussion
sessions for all the workshops in addition to supporting
the MBL workshop through equipment and software.
Other resources
Physlets, PHYSics
appLETS, are small flexible Java applets designed for
science education. They are written for physics pedagogy
that can be embedded directly into html documents and
that can interact with the user using a browser. A good
introduction to Physlets technology is contained in the
Physlets: Teaching
Physics with Interactive Curricular
Material book by Wolfgang Christian and Mario
Belloni.or go to the Physlets
Resources web site. To see how they can be used with
Ranking Tasks go here
and scroll down the left hand side to near the bottom
Note Mac users may have problems running some of the
Physlets until the operating software fully supports Java
1.1 and JavaScript to Java applet communication.
Riverdeep
Interactive Learning Riverdeep designs, develops,
publishes, markets and supports interactive learning
solutions for education that integrate the best in
curriculum with the power and flexibility of the Internet
and other computer-based technologies.
Syllabus
Magazine: Syllabus Magazine, read by more than
300,000 educators worldwide, includes feature articles,
case studies, product reviews, and profiles of technology
use at the instructor, departmental, and institutional
levels. Complimentary subscriptions
in the US are available for individuals who work in
colleges, universities, and high schools.
Constructing
Physics Understanding (CPU) Simulation Software is a
set of physics Java applets designed to complement and
extend hands-on laboratory activities in physics and
physical science at the high school level in a wide
variety of contexts. The simulators provide students with
both phenomenological and conceptual (model-based)
evidence to help them develop robust and valid ideas in
physical science. This software is available from
The Learning Team
and was developed as part of the Constructing
Physics Understanding (CPU) Project with major
contributions from people active in the physics education
research community.
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